You could be trying to jump up on a ledge for minutes on end as you battle the game's tendency to bounce you off invisible objects, and slide down horizontal planes. Will your choices speed you up - or lead you into disaster? Devousa. The choices made by the player in story sections can also have a large impact on how the journey proceeds.[6]. 22.9%. [7] The game is also partly inspired by the steampunk genre, featuring such elements as sapient mechanical transport, hovercraft, submersibles and an entire city that walks on four gigantic legs. Once you get use to the game's feel - best described as "dodgy" if you didn't catch the theme of the past paragraph - you're basically tasked with following the checkpoints on your mini map to trigger missions, which range in substance such as races, stealth missions, but often are puzzle based. While I doubt many people will be in stitches over the comedy in 80 Days, you will find the occasional gem. … You didn't fail because it wasn't the right thing to do; you failed because the game didn't trigger the "climb up on ledge" animation despite your repeated attempts. Toutes les infos du jeu 80 Days en téléchargement uniquement, sur iPhone/iPod Touch, iPad, Android, Mac OS, PC et Nintendo Switch, de genre aventure-point & click et développé par inkle studios. 80 Days. Every city and journey is narrated via an interactive story where you control every action. I'm sorry, but that's boring. 32.6%. 80 Days (2005 video game) From Wikipedia, the free encyclopedia 80 Days is a video game developed by Frogwares released in 2005 for Windows, based on … 33.6%. 80 DAYS is a breakneck race, with an in-game clock that never stops running. Document what the player is doing, paying attention to, ignoring, prioritizing, but also what they are talking about (i.e. You can rent hotel rooms and such throughout the game, which will fully restore his energy, but if you keep running around and deplete your energy, you will fall to sleep anywhere and wake up half energized, so at times it seems hardly worth the travel back to a hotel room just for full energy. The models are ok, and the environments are pleasant enough, but nothing really jumps out. what they verbally frame as important during the playthrough). Get ready to race for time and play a spectacular adventure as you have to travel around the world in 80 days by land, sea and air together with the English daredevil Phileas Fogg and his loyal French servant Passepourtout. Every city and journey is narrated via an interactive story where you control every action. The game will allow you to manage time, wealth, sleep & diet during journey. Contact: , done in 0.003 seconds. "[15], It was named as Time's 2014 Game of the Year. According to the Verge, "For people who love high adventures and good writing, 80 Days is a voyage that must be taken." Version 1.01 Incorporated new trade items and routes. 80 Days is a video game released in 2014 by Inkle, and is the subject of this wiki. Go on an amazing adventure with famous explorer Phileas Fogg! Each city and journey contains unique narrative content. Green Man Gaming Steam GOG. Completed Trip Travelled all the way around the world. Controlling Oliver can be a bit of a bother at times - you often get caught up with people and objects that you shouldn't be even close to touching. As the gamer, you control Oliver, a young adventure savvy lad who just wants to get back to San Francisco to meet up with his, er, buddies. Peter straps in for a trip as Passepartout, the faithful companion to Jules Vernes Phileas Fogg. [20], "80 DAYS is coming to PC and Mac on Sep 29th", "80 Days - Embarking On A Wonderful Adventure - AppleNApps", "80 Days Review: We're Going on an Adventure! The game manual in Adobe .pdf form is found in the installed game. Global Achievements % of all players. However, his Uncle Mathew, an aged English man who is in a spot of trouble, has other plans. Global Gameplay Stats 80 Days. Phileas Fogg has wagered he can circumnavigate the world in just 80 days. So while the puzzles are usually challenging, sometimes it is an artificial challenge due to the shortcoming of the game, not because of ingenious design. For the people out there who live and breathe adventure games, you might find some enjoyment in 80 Days. On top of this, the frame rate often varies wildly at times creating pauses in action for lengthy periods (this is on a 4000+/1GB/X1900XL PC mind you), and there is a pretty severe case of "pop up" with items in the distance coming into view. The year is 1872 and Monsieur Phileas Fogg has placed a wager at the Reform Club that he can circumnavigate the world in eighty days or less. Along the way, much of the storyline and its origins are revealed, but whether or not 80 Days lasts more than 80 minutes on your hard drive is another matter. 170 cities to explore. [16] Despite being a game, The Telegraph newspaper also named it as "one of the best novels of 2014". 80 Days is a reasonably unique title in the sense it targets a genre you probably haven't dealt with in a while, but it fails to offer anything other than a quick fling as the technical issues and the storyline are a let down. The gameplay of 80 Days combine investigation with exploration & stealth. Themes: Adventure Strategy Single-player Indie. \r\r80 Days is highly recommended for anyone who enjoys the thrill of reading exciting adventure stories, as well as those who like to get into a deep adventure game. Will your choices speed you up - or lead you into disaster? The game has a rating of 88/100 and 84/100 for iOS and PC respectively on Metacritic. "[13] Gamezebo wrote "80 Days has a solid amount of depth to it, [and] a great story...It's a challenge – but an intelligent one. While I think the purpose relating to the storyline for a lot of them is questionable, if it's random puzzles you want, 80 Days will provide. Phileas Fogg has wagered he can circumnavigate the world in just eighty days. Buy now. The developers estimate that on one complete circumnavigation of the globe players will see approximately 2% of the game's 750,000 words of textual content. 1872, with a steampunk twist. This is a cool game.\r\rA great interactive fiction game! I have managed to circumnavigate the globe now twice and got to Seed 3, apparently these go forward one by one after a successful playthrough. The game manipulation uses a keyboard with some mouse control. its very similar to Out There, Oregon Trail, and FTL. Win the 20,000 pounds wager now! However, due to the clipping issues, at times it can be hard to tell what it is you have to do to finish a puzzle. Will you earn Fogg's trust and respect? The protagonist can speak, dash, jump, climb, & … Phileas Fogg has wagered he can circumnavigate the world in just eighty days. The gameplay that I watched was Gavin of Paragon Plays‘ Mutiny Aboard the Waterlily | 80 Days [Interactive Novel Gameplay]. While it doesn't likely save the game from inevitable uninstallation from your hard drive, it might offer some gamers starved for puzzle/adventure gameplay a smidgen of relief. 1872, with a steampunk twist. 1 in Group Chat | View Stats. The bastard. For instance, pretty early in the game you will encounter a classic Seinfield "Not that there's anything wrong with that" moment, not to mention quite a few references to Oliver "batting for the other team", as long as some other cultural references along the way. [17] The lead writer, Meg Jayanth, won a UK Writer's Guild award for her work on the project. With the reasonably weak storyline aside, it is time to get to action with your long journey. It's a race against time as you cross the globe by steam train, ship, and balloon. All aboard for an intriguing and enthralling trip around the world with Inkles 80 Days. This game is sweet, 80 Days on Android and iOS will keep you captivated for days. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 80 Days: Around the World Adventure was developed by Frogwares, a studio known for putting its personal touch on established literary franchises in games such as Secret of the Silver Earring and Journey to the Center of the Earth. It was released for Microsoft Windows and OS X on September 29, 2015. Trains, steamers, hot-air balloons, boats, camels, horses and more leave and arrive minute by minute. Content Rating: Everyone10+ Summary. 80 Days FAQ/Walkthrough by Brian Pendell (brian.pendell@gmail.com) Revision History v 1.0 (9 May 2015) initial FAQ and walkthrough. 80 DAYS. [2] It employs branching narrative storytelling, allowing the player to make choices that impact the plot.[3]. You can choose your own route and reach your destination travelling by submarine, airship, mechanical camel, steam-train and more. [18], The game received four BAFTA nominations in 2015, for Best British Game, Best Story, Best Mobile Game and Game Innovation,[19] as well as three IGF nominations for 2014, for Excellence in Design, Excellence in Narrative and in the Grand Prize category. This can be credited to the game's rather shoddy 3D model clipping. A lot of the game's storyline is played out in dialog between characters, which are voice acted. In a way, 80 Days is a bit like a combination of "Tomb Raider" and "The Broken Sword". The game follows the course of this adventure, as narrated by Phileas Fogg's manservant Passepartout, whose actions and decisions are controlled by the player. Going off the technical issues alone, which range from the engine, to the sound and graphics, it is pretty clear this game wasn't ready for release. Sync futuristic mechanical steam wrist watches.....now! As mentioned earlier, you are required to keep Oliver rested. Visit four continents; Inspired by classic novel of the same name written by Jules Vernes. Total achievements: 35 You must be logged in to compare these stats to your own 68.1%. After all, it is hardly a genre well supplemented these days, particularly in 3D. En tant que Passepartout, aidez Phileas Fogg à faire le tour du monde en 80 jours en gérant les trajets et les ressources pécuniaires. The reason this is an issue is because you probably tried jumping on the ledge multiple times before, but failed. by Frogwares. 80 Days is an interactive fiction game released by Inkle for iOS platforms on July 31, 2014 [1] and Android on December 16, 2014. 80 Days - Launch Trailer video80 Days - Trailer Regardez cette nouvelle bande-annonce de 80 Days, qui nous montre 74 du prochain aventure Features. Gameplay involves creative investigation and stealthy exploration, and a calls upon players for successful management of expedition resources such as money, food, and rest time. ©2020 San Pedro Software Inc. After leaving London on an underwater train to Paris or a mail carriage to Cambridge, the player can choose their own route around the world, travelling from city to city. Patches could help, but that's still no excuse, because as it stands, out of the box it is not a very enjoyable game due to these issues, and even if they were all fixed, you're still left with a game that feels hollow in its storyline. The plot is loosely based on Jules Verne's 1873 novel Around the World in Eighty Days. It is really important to get the interaction aspects of an engine perfect for a 3D puzzle/adventure game to work, and unfortunately 80 Days falls well short in this area. The only significant difference is this is not an action game - you aren't shooting or stabbing anyone - it is purely an adventure and puzzle game. As stated, the majority of the game is puzzle solving, and 80 Days does a pretty good job making its puzzles a worthy challenge. Although, you will be tasked with keeping Oliver well rested, so there is a small aspect of micromanagement here too. 80 Days GamePlay: In 80 Days, you will be playing as Phileas Fogg's loyal valet, Passepartout. ... Gameplay. 80 Days is, as you may have guessed, a game about going around the world in 80 days. 80 Days - PC and Mac Announcement Trailer video80 Days - Trailer Regardez cette nouvelle bande-annonce de 80 Days, qui nous montre 74 du prochain aventure Another clipping issue can be found when trying to crawl up stairs - crawling is a part of the game's stealth missions, and at most times we found you simply can't crawl up stairs - Oliver can't stop his knee's from colliding with the stairs, preventing forward movement up such complex structures it seems. So naturally, the game isn't based in the present, it's based in 1899 - an era dominated by stylish top hats, funky facial hair, racist locals and, as it would seem, futuristic traveling devices that conquer city transport brilliantly, but apparently don't translate into super-speed global travel. The whole premise of the game - going around the world in 80 Days - is set up in the following manner - "Sure, Uncle, I'll travel the world in a set period of time because of some stupid bet you made, why the hell not, I've got nothing else better to do". The World's Fair Visited the World's Fair in Paris. The Main Menu has New, Load, Resume, Controls, Credits, Options and Exit … 1 Story 2 Gameplay 3 Development 4 Trivia 80 Days is loosely based Jules Verne's classic novel 'Around the World in Eighty Days', borrowing plot points and characters from it. Visually, there really isn't anything impressive about 80 Days. Walkthrough by MaGtRo December 2005 version 1.1 . 20 Cities Visited at least 20 cities in a single trip. While events and locations are interesting enough, you get the feeling throughout the game that you're really not part of any story, you're just running around, performing meaningless missions for people you just met for no reason in particular. Dans 80 Days, un peu comme dans Out There, chacun de vos choix modifierons la suite des événements et auront un impact direct sur vos choix et perspectives potentielles. Oct 10, 2015 @ 10:08am Effect of Seed on gameplay Hi, I just purchased the game and am enjoying it very much. Good old Uncle Mat has made a bet, involving most of his fortune, that a man can travel around the world in 80 days, and in the process, Uncle Mat has tasked you with finding proof of four of his inventions, conveniently located in four fairly distant cities around the world.
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