A terrain can have grass clumps and other small objects such as rocks covering its surface. This is more of a engineering solution than a programming one, and would require a little bit of math, so its probably not ideal.

Active 1 year, 10 months ago. +1 on sharing/selling....and would that shader work on Unity 4.7?I made a grass with Shader Forge which uses a planar light reprojection rendertexture to illuminate the light shading, which can be blurred to fake the light scattering among the grass. Since there are many ways to tackle forest optimization, there aren’t many universal guidelines for how to author your assets. scaling, translation). Summer time means holidays that's why it' so late.Any word on this? Ask Question Asked 1 year, 10 months ago. A textured 2D object that rotates as it, or the Camera, moves so that it always faces the Camera. A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate

EDIT: Well, I managed to have share | improve this question | follow | | | | edited Sep 10 '16 at 0:00. If you are a new user to Unity Answers, check out our FAQ for more information.. Make sure to check out our Knowledge Base for commonly asked Unity questions..

Ultimate Grass On Mesh Generator is able to render a lot of grass around the player dynamically, on any mesh (including standard terrains). The fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. Grass is rendered by using 2D images to represent the individual clumps while other details are generated from standard meshes. The best place to ask and answer questions about development with Unity. If that is the issue you could simply select all your objects in blender (in object mode) and the ctrl+j combines them into one mesh.I have a problem my grass is bright green and i cant change it and i have spent hours trying to change it but it wont change colour >.

A component which creates an image of a particular viewpoint in your scene. Here are some polycounts for a few of my assets for reference on what might be reasonable for a give… The Overflow Blog Ultimately, why is it so hard to have detail meshes on Unity? Mesh? JacketPotatoeFan. To help users navigate the site we have posted a site navigation guide.. Free 30 Day Trial scaling, translation). Will link them to this thread.Very creative solution that is utilizing some of the built in optimizations from the tree system. every time I try this method with a mesh, or even use a mesh for terrain its broken and I get this....Yea blender to unity does some weird things when it comes to rotation and the placing of tree meshes, in blender on the top right (unless you've changed it yourself) there should be a hierarchy similar to Unity's own, is there more than one mesh here? I want 3d, like these:Where some sort of collision is occurring, or Ive tried experimenting with unity's trees. (not terrain) Products; Solutions; Made with Unity; Learning; Support & Services; Community; Asset Store; Get Unity; Blog; Forums; Answers; Evangelists; User Groups; Beta Program; Advisory Panel; Search Unity. – Add: position randomness – Add: multiple grass/plant types (using atlas now) – Add: grass options (scale, main color, variation, …) – Add: billboard options (how many quad planes, what group shape: single, cross, …)

I've looked everywhere and it seems like it isn't possible to use the terrain editor with an original mesh. By clicking “Post Your Answer”, you agree to our To subscribe to this RSS feed, copy and paste this URL into your RSS reader.

The output is either drawn to the screen or captured as a texture. It seems slower then regular terrain grass. – Fix: floating meshes (maybe can take raycast hit normal, then adjust border vertices using that..?) An asset type that allows you to store a GameObject complete with components and properties. This doesn't appear to be very efficient, as it slows the game to a crawl, even in editor mode. I cant find it on the asset store. I know Unity game that had problems with lots of grass so they removed it.

Featured on Meta So I think it is ok to post an alternative to that.

A Scene contains the environments and menus of your game. Offers a wide variety of assets, from textures, models and animations to whole project examples, tutorials and Editor extensions. Asset store has many 3d bending grass plugins toon.Could only find one toon (the one I listed) for toon grass, and need to be interactive.. would you suggest any? Publication Date: 2020-08-13.The landscape in your scene. site design / logo © 2020 Stack Exchange Inc; user contributions licensed under Viewed 2k times 1. Initially, a Terrain has no grass or details available. Is there any way I can place a LOT of objects randomly without the terrain editor?
in the Unity community.I am getting pretty low fps in your web demo 3-8 fps. Think of each unique Scene file as a unique level. A primitive object that resembles a plane but its edges are only one unit long, it uses only 4 vertices, and the surface is oriented in the XY plane of the local coordinate space.