A third person said it was “looking quite good.”When asked for comment, Blizzard sent over a lengthy (and non-specific) statement, which you can read in full at the bottom of this post. The Starcraft team wanted to see if they could use the Overwatch engine for a StarCraft inspired game. Now I am extremely disappointed.Now you can get the top stories from Kotaku delivered to your inbox. with 68 posters participating, including story author with 68 posters participating, including story author Ares was the codename of a canceled first-person shooter set in the StarCraft universe..
Ghosted — Report: Blizzard began making, then canceled, a StarCraft first-person shooter Kotaku has the scoop on a Battlefield-like prototype that had been in dev for 2 years. After seeing that there is minimal organization to the First Person VODs recorded from GSL Super Tournament this year, and the fact that AfreecaTV can be semi difficult to navigate, I took it upon myself to organize these as I am sure it will be useful to some. According to the site, the move was made so … In addition to citing "three people familiar with goings-on," Schreier received a lengthy official response from Blizzard on Thursday that did not deny the game's existence and cancellation. Battle.net EU map name: Big Battlefield [ FPS TPS RPG RTS ] Feel the Epic battle of StarCraft 2 from first person! We always make decisions about these things, regardless of the ultimate outcome or how things might be interpreted, based on our values, what we believe makes sense for Blizzard, and what we hope our players will enjoy the most. The work that goes into these projects – whether they ship or not – is extraordinarily valuable. But the game was built using the same Blizzard-exclusive engine used to power One of Schreier's unnamed sources expressed "shock" about the game's cancellation, while another described the prototype as "looking quite good."

Well, we've heard the rumors and we've had time to process it: We've lost Ares, a potential StarCraft FPS game along the lines of the Battlefield series. Blizzard has canceled a StarCraft first-person shooter that had been in development for the past two years, according to three people familiar with goings-on at the studio.


The project, which was code-named Ares, was described to me as “like When asked for comment, Blizzard sent over a lengthy (and non-specific) statement, which you can read in full at the bottom of this post. Announcing something before we feel it’s ready stands the risk of creating a lot of frustration and disappointment, both for our players and us, not to mention distraction and added pressure for our development teams.We pour our hearts and souls into this work, and as players ourselves, we know how exciting it can be to see and know with certainty that a new project is coming. [Update: A new report from Kotaku suggests the canceled game was a Starcraft first-person shooter. As has been the case at Blizzard numerous times in the past, there is always the possibility that we’ll make the decision to not move forward on a given project. By itself, that's kind of sad, because it's the second time that Blizzard has canceled development on a first-person StarCraft game after the infamous loss of Ghost back in 2006. The StarCraft first-person shooter cancelled to make Overwatch 2 possible was being under development since 2017 as an experiment. In addition to citing "three people familiar with goings-on," Schreier received a lengthy official response from Blizzard on Thursday that did not deny the game's existence and cancellation. StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. Ares first entered development in 2017 as an experiment to see what the team could do with Of course, this isn’t the first time Blizzard has canceled a We don’t generally comment on unannounced projects but we will say the following:We always have people working on different ideas behind the scenes – including on multiple projects right now – but the reason we tend not to discuss them publicly is because anything can happen over the course of development. According to this report, the studio wants to focus on Overwatch 2 and Diablo 4. Blizzard has canceled a StarCraft first-person shooter that had been in development for the past two years, according to three people familiar with goings-on at the studio. Builds were constructed where players, as terran marines, could gun down zerg.Plans were made to allow for players to also play as the zerg. The work that goes into these projects – whether they ship or not – is extraordinarily valuable. It reads, in part: "As has been the case at Blizzard numerous times in the past, there is always the possibility that we'll make the decision to not move forward on a given project. Ghosted — Report: Blizzard began making, then canceled, a StarCraft first-person shooter Kotaku has the scoop on a Battlefield-like prototype that had been in dev for 2 years. But the game was built using the same Blizzard-exclusive engine used to power One of Schreier's unnamed sources expressed "shock" about the game's cancellation, while another described the prototype as "looking quite good." Neither offered any direct comparisons between that game and the infamous Schreier took the Thursday news opportunity to offer a tease about Join the Ars Orbital Transmission mailing list to get weekly updates delivered to your inbox. Neither offered any direct comparisons between that game and the infamous Schreier took the Thursday news opportunity to offer a tease about Join the Ars Orbital Transmission mailing list to get weekly updates delivered to your inbox. Upload it quick and easy, no registration required. "This project, which Schreier says was codenamed "Ares" within Blizzard, began as a Schreier's report didn't clarify what aspects of the Battlefield series may have found their way into the prototype, including big vehicles or destructible terrain.