Sorry to post here but thought you may find it interesting. Now I can finally enjoy it in full fullscreen again instead of fullscreen with a small viewport since I couldn't get scaleup to work on my graphics card. I'm going to ask the person that commited 1 month ago I'm loving being able to play this gem again after so many years, man, especially with a lot of people. We are your one-stop-shop for your entire bounce house, Waterslides, Dry Slides, Slip N Slides, party rentals. Bump 'n' Jump, known in Japan as Burnin' Rubber, is a 1982 Japanese arcade game created by Data East Corporation, released as both a dedicated board and as part of their DECO Cassette System. Development. Avoid hazards and collect stars in order to bounce your way to victory.

Drag the camera symbol with the mouse to change the view. If I recall correctly Jump n bump had spawn points on every other tile is it the same for remastered?Tested the game with a fifth Xbox360 controller but it doesn’t work. We have a huge selection of Bouncy Castles and Inflatable Slides for hire. If there is a problem with this on a particular level, it would be super rare...Ok the "nogore" option is available! With this re-release (again, for free!) by Brainchild Design in 1998 for MS-DOS. I don't know if the issue is particularly in the game code itself or if 144hz monitor is doing this.Wow - I thought I locked it at 60fps. Well my donate button means Itch doesn't get a cut, which is better for me, but it's only 10%, so I'll let you decide!Hmm ok - I set up controls for more than 4 game pads but I should have tried to test it. Burnin' Rubber 1982 arcade flyer DeveloperData East Sakata SAS Publisher JP: Data East NA: Bally Midway Vic Tokai ComposerHiroaki Yoshida Azusa Hara PlatformArcade, Intellivision, Atari 2600, ColecoVision, MZ, X1, Famicom/NES ReleaseNovember 1982: Arcade 1983: Intellivision, 2600 1984: ColecoVision GenreVehicular combat ModeSingle-player, multiplayer CabinetUpright, cocktail CPU1 × 6502 @ 0.750 MHz Sound1 × 6502 @ 0.5 MHz 2 × AY-3-8910 @ 1.5 MHz DisplayRaster, 240 x 256 pixel…
Thank you for your extra donation! Hmmmmm after reading that thread I don't like my chances! Jump n Bump is a simple platform game for from two to four players.. Each player controls a bunny, and has controls to walk the bunny left and right, or jump. by Domarius Games, you can now play it … I think it could be good for these reasons :- a lot of people use retroarch for retro-gaming, so a lot of people could discover this great game this way- the retroarch core/content/controls/cheats/netplay systems could be integrated with the game, so jump'n'bump could gain new features later without doing anything.I'm just posting this here for people that can develop and that do like jump'n'bump.That's a good idea, thanks for spreading the news :) I'll leave a comment on it.Hey man, what happened to that bouncy source page?
Used to play it a lot with friends back in the days. Thousands of free addictive Flash games like Jump n Bump and many more. Avoid hazards and collect stars in order to bounce your way to victory.Checkmate! I'm open to addressing this though. Jump N Bump. So plug them all in, it'll work :) One bunny per controller! Our aim is to supply our customers with a bouncy castle that will provide them with hours of entertainment and in return leave them with a memory of a day they will never forget. Grab upgrades and superpowers, avoid the toxic fog, and be the last one flying!Hop in your hot air balloon and prepare for adventure! I found this curious page, is this progress?? Check out the 1README.TXT for everything you need to know. Check out the 1README.TXT for everything you need to know. Use the arrow keys to move around. I have over 250 levels for the original jump 'n' bump on my drive, would be really cool if they could be used with the remastered version.Also the old cheats were quite interesting to spice up the gameplay:Also the -nogore switch was handy for times when you play with kids.Are there any plans for supporting the custom jump 'n' bump levels and cheats?Yep this game supports as many controllers as you have - up to 8! Anywhere there is a free space with solid ground below it, is a potential spawn point. You'll have to change your keyboard setting too, because I changed the way it's written.Awesome! I bought your other game hop squash.

Jump from platform to platform, use bumpers to jump higher or use wings to float in order to get all the stars and yourself to the target platform! Nice use of Unity's physics engine so you can kick the guts around afterwards XD looks like it's you against an AI bunny? Plus there are 4 selectable characters, and 8 selectable colours, so you can differentiate yourselves more easily, improved score screen / ranking, new tile types (death tiles, wind tiles, one-way platforms, etc.) My partner has a Win 10 Pro 64 bit machine, and I have had no problems with the frame rate.